Aethel-Sol, the cold and blinding power of pure Light, and Syren-Gha, the untamed force of nature and the elements, once fought a war that scarred the world itself. Where their powers annihilated one another they left behind a vast petrified plain, saturated with raw cosmic energy. On that impossible ground humanity built Thaloria: a monumental ring-city, and the last great bastion of a broken world.
But the old war left something behind. Deep beneath the Khor-Vhal caldera an ancient darkness is stirring again. Nir-Khor is bleeding back into the world, the seals that once held it are breaking one by one, and the first cracks have appeared in the walls of Thaloria itself.
Three bloodlines stand at the centre of it. Paladins carry the Light in their blood. Wizards channel the wild elemental forces of Syren-Gha. And the Fallen — human, whatever else is said about them — descend from those who made a forbidden sacrifice to save the city from destruction.
Thaloria knows its own history. It simply does not know all of it.